Magic

Magic is intrinsically entwined into the essense of Myrtaan and is accepted as a part of everyday life. It is used for common activities such as tending the crops or healing injuries, through to incredible feats of magical brilliance such as predicting the future. There are a vast array of Spells and Magic Devices.

Magic can be split up into three key areas:

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Sorcerers

Sorcerer is the common term for a magic user who focuses in emphemeral magic. Their magic is powered by unseen arcane energies and is considered to be the most pure form of magic use. Some organisations of sorcerers are:

Diviners
Transmuters

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Druids

Druid is the common term for a magic user who focuses in life magic. Their magic is powered by the spiritual energy of the land itself as well as the spiritual essense of all living animals, plants and creatures. Some organisations of druids are:

Star Druids

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Imbuers

Imbuer is the common term for a magic user who focuses in creation magic. Unlike other magic users an imbuer cannot perform any magic themself, their ability lies in being able to create items with magical properties. This form of magic is the hardest to learn as an imbuer must also be able to craft the physical item themself during the creation process. The largest organisations of imbuers are:

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Magic

Myrtaan Xebradant